begintalkscript;

variables;

begintalknode 1;
state = -1;
nextstate = 1;
question = "King Smiley";
text1 = "King Smiley smiles broader when he sees you. _Thank you for coming to save us!_";
text2 = "_There is a secret passage to the Frowning Keep. I will go there, and teach King Frowney a lesson!_";
code = 
	erase_char(18);
	erase_char(19);
	erase_char(20);
break;